usaolz.blogg.se

Rimworld performance mod b18
Rimworld performance mod b18









rimworld performance mod b18

It is far more playable and has more features. Save game for the revenant glitch video uploaded The video is in my video section. Providing a direct link is not permitted in moddb. Yes, I know that you can use Slade, But I wanted to create Everything works right away, nothing needs to be set up. Added 11 bat files to run all doom parts with brutal doom. The first launch I do not own the original Quake Stuff mod. This game has about 20 levels made for it so far. I plan on making this very epic, and would enjoy feedback. Just download the game and leave comments No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available.This is a simple modification I made to Brutal Doom v20 to fix an issue related to Chex Quest compatibility.

rimworld performance mod b18

The code is from Sergeant Mark IV's Brutal Doom With some slight modifications done by myselfas well as the graphics Though he supposedly took them from other sources. All assets belong to their respective owners. Not at all I don't know where you get that idea Actually, this has nothing to do with that video.

rimworld performance mod b18

I came up with this while picking through Brutal Doom's file system and finding a 'CHEX' folder in the graphics directory.

rimworld performance mod b18

I tried regular Brutal Doom v20 on Chex3, and there was a glitch that prevented ammo from being added to the player's stock. I added Brutal Chex compatibility for v20 as an easter egg. Since Chex uses completely different actor names, it is possible to maintain both Chex and Doom actors "brutalized". Your Assault Rifle, for example, uses 'Clip1' as it's ammo type, which is unnoticable in Doom, as your set the clips to give ammo for 'Clip1' However, in Chex Quest, they still give 'Clip', so it is ignored by your guns. I just went in and changed all references of 'Clip1' to 'Clip' in the weapons and player classes. Most ammo types use your Brutal Doom sprites, Cell ammo uses the Chex Quest sprites, and what I noted with Clip ammo It does visually change to your clip sprite.Īnyway, I acknowledge that I haven't completely finished this stuff yet, and I am going to continue working on it on v20b.











Rimworld performance mod b18